Turn 1. Our conquerors have set up their kingdom, and seeing that it lacked the resources to sustain itself, built 2 farms to help feed it’s people.
Turn 2. built 2 farms, hired adventurers
Turn 3. Claimed hills, Prepped hills to build, built library, Hired adventurers. People demand a shrine be built
Turn 4. built shrine, upgraded tenement to house
Turn 5. Claimed plains, built farm and mine
Turn 6, claimed hills, built smithy, Hired adventurers, adventurers discover archeological find.
Turn 7. claimed plains, built mines and farm, Contact made by neighboring kingdom to demand surrender
Turn 8-13 My notes fail me. but in that time, 5 more plains are claimed, 5 farms built, one plains claimed by defectors who build a farm, they are brought back into the fold peacefully. Kobolds of the Goldenscale tribe have left their home to join Cria at the behest of their shaman. 4 more parties of adventurers are sent out to explore the valley, and defensive spending is increased, building a jail, a barracks, a garrison, as wells as somewhere in the first 13 turns was also built a brewery and an herbalist.
For future game sessions, i would like if someone were to keep detailed noted of every decision that is made by the ruling body so i can update accordingly.